Arvernus wrote:Explanation of Task completion based trades suggestion
You and another player create a trade that is based on completion of some agreed upon task the trade is completed.
E.g.
A player wants to bribe another player to complete a certain dungeon, they set up a trade that has the 1st player giving the second player a payment, like 100k gold for completing the dungeon. Once the dungeon is complete the 100k moves from escrow to the second player. There could be a time limit on the trade such that if the task wasn't completed in a week then it would expire and the items held in escrow would be returned to the original owners....
Seems limitless in terms of expansion; pk could charge a nominal fee for each trade and different tasks could be added. E.g., earn kingdom A 100 brick get paid 1000gold, kill certain monster on flag controlled by player X, etc.
I desperately want the ability to make quests. As a kd ruler... This would be amazing. +1 its been suggested before, and I hope it keeps getting brought up. It would be a greaaaaat addition to the game